Nice Games Club - a gamedev podcast!
Leisure:Video Games
This week, Stephen and Ellen catch up with Mark about his (and Dale's) trip to GenCon. There is a happy minor Glom update, and then it's down to business. What's grind? What purpose does it serve, and what are the mechanics of it? Your nice hosts attempt to come up with some definitions & guidelines—you decide whether they succeed. And feel free to share your opinions on Discord :)
"To whom it may concern." Ethical Consumption; Grind [Nice Replay]
Nice Games Jam: "Glom" [Nice Replay]
“My face is over here.” Special In-Person Special [Nice Replay]
Therapeutic Games (with Adam Davis) [Nice Replay]
"They wouldn't fully respawn." Fingeance Postmortem [Nice Replay]
Nicest of 2021
Designing like a Dungeon Master (with Katrina Ostrander and Jon Kiehne)
"Gamedev is jazz." Player Count; Hidden Information
"Maximum Whooo!" Learning to Use Tools; Co-Op Games
“The different beams I can do.” Power-ups; Franchises
Early Access (with Sami Sati and Erick Sati)
"..." Debugging; Silent Protagonists
Nice Thinking: "Sledgehammer Bride"
"Oh is that Rugrats?" Relaxing Games; Commitment
"Just-In-Time Compiler." Deluxe Editions; Illusions of Choice
"The drama of the reveal." Prototypes; Game Shows
"Forged by that experience." Frustration; Meetings
"Godot! God-ot? Godot." Learning a Game Engine; Guns
Nice Thinking: "The New Clubhouse"
Star Trek games (from Enterprising Individuals)
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Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Game Scoop!
Kinda Funny Games Daily: Video Games News Podcast