Ezra Szanton painstakingly platforms his way over to talk about To The Flame, the first in his new studio’s forthcoming kinda-trilogy of horror games. He also talks about how to effective horror, what makes a game interesting to watch as well as play, and some of the potentially-actually-pretty-intereting applications for so-called AI.
You can find Ezra’s games on his Itch.io page.
You can also follow Ezra on Cohost, Mastadon, Twitter, and Bluesky.
———
• Ezra’s Guide to Magic and Otherwise Significant Objects has Ezra’s name on it in part because of Bennet Foddy and Zach Gage’s 2019 GDC talk, “Put Your Name on Your Game, a Talk by Bennett Foddy and Zach Gage.”
• Here’s my piece on the hypothetical No Berlin Roguelike, as well as my Babycastles talk about masocore platformers, and about how Celeste fits into that tradition and also my article about the history of asking machines to lie to us.
• Be Honest is indeed featured in Tiny Mass Games, which you can hear more about in our talk with Matt Brelsford. We should note that Ezra also worked with recent guest Ryan Canuel, who himself is currently working with other recent guest Ichiro Lambe.
• Here’s the SCP Wiki (which is intensely creepy, as discussed), as well as a great video essay on why VHS is such a great format for horror.
• And here’s Ezra’s appearance on Party of One.
• Ezra’s studio co-founder is Fergus Ferguson, with whom he also collaborated on Radio Tower.
• Here’s Edward Ongweso Jr. arguing for the outright abolition of venture capital.
• And worst of all, here are Snolf and Snolf 0.
———
“All The People Say (Season 5)” by Carpe Demon.
“Prom” by The Spookfish.
We’re on Apple Podcasts, Google Podcasts, Stitcher, Amazon Music, Spotify, PocketCasts, and just about everywhere else. You can also subscribe using good old-fashioned RSS.
Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.
Left-click to play. Right-click to download.
A Pseudo-Instruction That Has No Effect, with Zach Barth
Toys in Games, Games as Toys, and Action Henk as Both, with Roel Ezendam
On the Semi-Unspoilability of Infinifactory, with Zach Barth
Games That Don’t Exclude and Foxes That Don’t Talk, with Erin Robinson
On the Art of the Anti-Puzzle, with Zach Barth
All That Glitters Is Not Goblin, with Dan Teasdale
Work-of-Art-as-Gateway-Drug (and How the Internet Will Hopefully Solve Everything), with Jack Lawrence Mayer
Making a Sequel to Chess and Making Sense of IP Law, with Zac Burns
Lizardry, Technology, and What to Call Roguelikes, with Geoff Blair and Matt Hackett
The Oddness of Art and the Forgotten History of Sound, with Lila Newman
Evaluating Transistor
It’s a Dad, Dad, Dad, Dad World, with Phil Tibitoski
Making Sense of the Macklemore Backlash, Part 2
Making Sense of the Macklemore Backlash, Part 1
Defining Games (But Not Art) with Richard Terrell
Enthusing and Kvetching with Alx Preston
How Steam Became the Most/Only Acceptable DRM
Will SteamOS Kill Consoles and/or Save Christmas?
Unpacking the Indie Custom Cube
What Happens After Success, with Davey Wreden
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Kinda Funny Gamescast: Video Game Podcast
Kinda Funny Games Daily: Video Games News Podcast