Pencil Kings | Inspiring Artist Interviews with Today’s Best Artists
Arts:Visual Arts
Show Notes at: https://www.pencilkings.com/podcast-home/
“Take the time and get at least one book done for yourself, because I just think it’s more impactful. When you go to these cons and you want to talk to people, if you hand them a finished book rather than a script or inked pages, that finished product is definitely something that’ll be an ace in your pocket.”
~ Ryan Onorato.
If you want to know how to start a comic book (but seriously don’t know where to begin), this week’s interview with illustrator, Ryan Onorato, should give you all the steps you need to get going.
Having recently completed his first comic series, the wonderfully bizarre Pizza Tree, he’s got plenty of great advice to share about promoting yourself at comic conventions, networking with people who can help, and that pesky dilemma of juggling a full-time job with making art.
So, if you’ve spent the past year talking about making a comic book (but never actually got round to actually, y’know, doing it), then this interview just might be the motivation you’ve been looking for.
And, if learning how to start a comic book has always been high on your list of artistic achievements, then there’s never been a better time to start putting those words into action.
Because, even if you only have two hours to spare each night, you’ll be amazed at what you can actually get done - just ask Ryan.
Highlights From This Interview:
How to develop your own creative style while still being influenced by other artists How to take inspiration for your comic book from the things which interest you most Why networking and making contacts with other creatives can help make your project happen How Ryan’s first job at a screenprinting studio influenced his current work How to set yourself soft deadlines to get your project off the ground Why overcoming your shyness could be crucial to your success as an artist How to handle rejection and never, ever let it stop you in your tracksPK 063: What makes Pixar so special to work for and how can you be a better storyteller? Noah Klocek gives us insights into how to be a better artist. PK 063: What makes Pixar so special to work for a
PK 062: From a call center to working on big budget films... Dane Hallet shows how attitude and personality can really open doors in your art career.
PK 061: How to kickstart your career after an extended break and why now is such an amazing time to be a creative.
PK 060: How do you change careers and become an artist? Matthew Griffin tells his story of how he successfully made the jump to becoming a full time artist.
PK 059: What does an established artist get from visiting the museum? Find out how Donato Giancola has continued to develop and find inspiration for his career.
PK 058: Learn how to time your applications so you can work on the projects that mean the most to you with Brian Blasiak.
PK 057: Want to break into a big name studio? Kelly Christophers tells us how she was able to work her way into a position at Weta - one of the world's best visual effects studios.
PK 056: How does an artist successfully change and evolve their style? That's what we're talking about in this interview with visual artist Dennis Brown.
PK 055: What to have a career as a fine artist? Jane Radstrom explains everything that you need to know to go from wherever you are at right now to getting your work shown in a professional gallery.
PK 054: Need to inject some life into your drawings? Learn how Jesse Aclin keeps his drawings quick, loose, and fresh while at the same time continuing to always push the boundaries of his creativity
PK 053: Learn the simple secret that one artist used to explore his creativity every single day for an entire year with James Cornette.
PK 052: Want to know how to support yourself as an artist? Oliver Wetter dives deep into the world of Patreon and how artists are using it to support their creative lifestyles.
PK 051: How to use collaboration as your secret weapon to advance in art and in life. Mat McCosker gives us the inside scoop on his collaborative workplace and why this is such a great way for creati
PK 050: We follow up with Derek Rodenbeck to hear how he's doing on his journey to transition from a comic book artist to starting his own clothing line.
PK 049: From creating your own style, to going to a top tier art school, and seeing the world through new eyes - we cover it all in this week's episode with concept artist Brandon Pike.
PK 048: Want to leave the studio and go freelance? Josh Viers talks about how he made the transition and is now running his own concept art business.
PK 047: How do you get your first job as a digital artist and what kind of opportunities are even out there? Morten Jaeger talks about the path that he took to work on feature film projects.
PK 046: Can you learn to produce top quality artwork when you live in a country that has less opportunities? Mohammad Hossein from Iran tells the story of how he learned and how he's working for some
PK 045: Ever wondered what it's like to work at top studios like Blizzard? Brandon Martynowicz talks about his experiences working on some of the games ever made.
PK 044: Want to know how to break into the entertainment industry?
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