Pencil Kings | Inspiring Artist Interviews with Today’s Best Artists
Arts:Visual Arts
Show Notes at: https://www.pencilkings.com/podcast-home/
“Take the time and get at least one book done for yourself, because I just think it’s more impactful. When you go to these cons and you want to talk to people, if you hand them a finished book rather than a script or inked pages, that finished product is definitely something that’ll be an ace in your pocket.”
~ Ryan Onorato.
If you want to know how to start a comic book (but seriously don’t know where to begin), this week’s interview with illustrator, Ryan Onorato, should give you all the steps you need to get going.
Having recently completed his first comic series, the wonderfully bizarre Pizza Tree, he’s got plenty of great advice to share about promoting yourself at comic conventions, networking with people who can help, and that pesky dilemma of juggling a full-time job with making art.
So, if you’ve spent the past year talking about making a comic book (but never actually got round to actually, y’know, doing it), then this interview just might be the motivation you’ve been looking for.
And, if learning how to start a comic book has always been high on your list of artistic achievements, then there’s never been a better time to start putting those words into action.
Because, even if you only have two hours to spare each night, you’ll be amazed at what you can actually get done - just ask Ryan.
Highlights From This Interview:
How to develop your own creative style while still being influenced by other artists How to take inspiration for your comic book from the things which interest you most Why networking and making contacts with other creatives can help make your project happen How Ryan’s first job at a screenprinting studio influenced his current work How to set yourself soft deadlines to get your project off the ground Why overcoming your shyness could be crucial to your success as an artist How to handle rejection and never, ever let it stop you in your tracksPK 103: Should You Be Exhibiting at Art conventions?
PK 102: The organizers of Artistacon reveal how to make the most of your conference experience
PK 101: Getting back into being a full time artist after taking a long break
PK 100: The best bits from the Top 10 Pencil Kings interviews compiled into one handy podcast.
PK 099: Getting Your Big Creative Project Started and Funded with Princess Merida Creator Brenda Chapman
PK 098: Finding Your Voice as an Artist with Renee Chio
PK 097: How one tweet helped launch the career of digital artist Phil Galloway.
PK096: City of Gateway Creator Sean Murray on Fantasy Concept Art
PK 095: Corey Pelton Reveals How to Get Hired in the Video Game Industry
PK 094: Derek Rodenbeck is back to update his journey as a comic book artist and creative
PK 093: Understanding the reality of a freelance art career
PK 092: Learn to push past creative block with Youngman Brown of the Your Creative Push Podcast
PK 091: The best advice from hundreds of artist interviews with Carl Olson of the Digital Convervence Podcast
PK 090: A Blueprint for kickstarting your freelance career with Author and Illustrator Cale Atkinson
PK 089: How to break in as a digital artist and propel your career faster than you ever thought possible.
PK 088: Should Visual Artists Start a YouTube Channel?
PK 087: Blizzard cinematic VFX artist David Luong shares his path to getting into one of the world's premiere game studios and tells us what creative life looks like outside the studio.
PK 086: Why do creativity and depression often go together for many artists?
PK 085: Artist Eliot Min talks about making Manga Art and his new video game, Cerebrawl.
PK 084: Animation director Cinzia Angelini talks about making the Mila Film
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