Chris and Ashley go spelunking this week in Tomb Raider, Core Design's 32-bit action platformer classic. We discuss Sega's attempt to make it big on the back of the game, the questionable objectification of Lara Croft, and the game's legacy. It's all go so give it a listen!
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
Ep.173 - Cities: Skylines (PC)
Ep.172 - Constructor (PC)
Ep.171 - Sea of Stars (Xbox Series X)
Ep.170 - Baldur’s Gate (PC)
Ep.169 - Syphon Filter (Sony PlayStation)
Ep.168 - Golden Axe (Sega Mega Drive)
Ep.167 - Read, Write & Type (PC)
Ep.166 - We Love Katamari (Sony PlayStation 2)
Ep.165 - Castle of Illusion Starring Mickey Mouse (Sega Mega Drive)
Ep.164 - Chibi-Robo (Nintendo GameCube)
Ep.163 - Worms (PC)
Ep.162 - The Legend of Zelda: Tears of the Kingdom (Nintendo Switch)
Ep.161 - Zork (PC)
Ep.160 - Undertale (All)
Ep.159 - Noah’s Ark (Nintendo Entertainment System)
Ep.158 - Final Fantasy VI (SNES / Sony PlayStation)
Ep.157 - Incredible Crash Dummies (Nintendo Entertainment System)
Ep.156 - Bloons Tower Defense (PC)
Ep.155 - Rayman 2: The Great Escape (PC)
Ep.154 - Disney’s Hercules (Sony PlayStation)
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