As esports rapidly gains popularity, leagues and teams are facing new and exciting challenges engaging their digitally native audiences. The opportunity is huge: 2.5 billion people play online games, generating nearly $1 billion in esports revenue. Leveraging social media, streaming platforms, special in person events, limited merchandise drops, and much more, esports organizations are redefining the approach to fandom. This panel brings together perspectives from CLG, FlyQuest Sports, Riot Games, and OverActive Media to discuss those strategies, what they mean for esports, and the lessons traditional sports can learn to drive better digital fan engagement.
Ticketing: When Precedent is No Longer a Predictor
The Evolution of Sports Business: Keeping Up with the Shifting Landscape Presented by Wasserman
Data is the New Muscle
Entrepreneurship, Fundraising, Investing: Approaches to Success
The Alternative Asset: Sports
A 1-on-1 with Calvin Johnson and Bomani Jones
The Numbers Behind the Books: How Gambling Companies Leverage Data
NFTs, Ownership, and Utility: Outlining the Path Forward for Digital Assets
Blockchain, Technology, and Sports
Beyond the Book: The Inevitable Expansion of Sports Betting Presented by Caesars Sportsbook
OK, Zoomer: How Data Can Win Back Gen Z
Future of the Fan
Disrupting, Reimagining, & Crushing It!: A Conversation with Michael Rubin and Gary V
Data, Snipe, Celly: The State of Hockey Analytics
Painting the Black: The State of Baseball Analytics
In the Trenches of Football Analytics
On a Finger Roll: Where the Basketball Analytics Movement Goes Next
Transgender Athletes: A Conversation Led by Malcolm Gladwell on Data and Participation Policy
Power of Athletics on Society: 50 Years of Title IX presented by Wasserman
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