Gearheads: Clever RPG Mechanics
Recorded at Gencon 2016
Presented by Jason Pitre, and Emily Care Boss
Roleplaying game design is a hotbed of innovation, and this panel is a place to talk about some of the latest and greatest mechanics for games. We will talk about fronts, countdown clocks, gm-less play, advantage, and other mechanics to sink your teeth into.
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Episode 292: Fulfillment to Latin America
Episode 291: Play With Your Food
Episode 290: Tactile Games
Episode 289: The Intersection of Roleplaying and Medicine
Episode 288: Designing Microsettings
Episode 287: Designing RPGs That Don't Centre on Violence
Episode 286: Consulting 101
Episode 285: English as our Vehicular Language
Episode 284: Don't Kickstart Your Game
Episode 283: Distribution and your Boardgame
Episode 282: Canada is not a Northern Suburb of the USA
Episode 281: The Human Heart
Episode 280: No Gods, No Masters, No GMs
Episode 279: What We Mean, When We Talk About Lyric Games
Episode 278: How to Playtest Your Game
Episode 277: How to Pitch Your Game
Episode 276: How Larp Online Community Emerged
Episode 275: How to Run Online Larps
Episode 274: Running a Successful Virtual Playtest Group
Episode 273: Running Games on Roll20
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