Recorded at Metatopia 2020 Online
Presented by Avraham Yosef Baez, Bronwyn Sperling, Emily Care Boss
Role-playing games that integrate tactile components and mechanics allow our other senses to engage in play. Although COVID put a pause on many games that offer tactile experiences, join our conversation about what we are excited to have in the future. This panel will discuss how these little touches (see what we did there?) help enhance the game experience, how could they hurt it, and what considerations should be thought of when designing a game with tactile components. Whether it is sewing, stacking, smelling, or sounds, come join us and sigh about what we long to get back to.
Epsiode 172 - Structure Matters: Layout for Writers and Editors
Episode 171 - RPG Design and Publishing for Newcomers Q&A
Episode 170 - RPG Design and Publishing for Newcomers
Episode 169 - Positive Aesthetic Sexytimes
Episode 168 - Boardgame Themes vs Mechanisms
Episode 167 - The Artist's Process
Episode 166 - Literary Criticism and Feedback
Episode 165 - Developing a Marketing Plan
Episode 164 - Pitching Positively
Episode 163 - Writing Rulebooks
Episode 162 - Art on a Budget
Episode 161 - From Imposter Syndrome to Arrogance
Episode 160 - How to Pitch your Game
Episode 159 - Anatomy of a Fight
Episode 158 - How to Work with Artists
Episode 157 - Writing Religions Respectfully
Episode 156 - Running Successful Playtests
Episode 155 - Killing your Darlings
Episode 154 - What Games Attract Retailers and Distributors
Episode 153 - From Idea to Product
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