Recorded at Metatopia 2020 Online
Presented by Avraham Yosef Baez, Bronwyn Sperling, Emily Care Boss
Role-playing games that integrate tactile components and mechanics allow our other senses to engage in play. Although COVID put a pause on many games that offer tactile experiences, join our conversation about what we are excited to have in the future. This panel will discuss how these little touches (see what we did there?) help enhance the game experience, how could they hurt it, and what considerations should be thought of when designing a game with tactile components. Whether it is sewing, stacking, smelling, or sounds, come join us and sigh about what we long to get back to.
Episode 152 - Creating Compelling Adventures
Episode 151 - Crafting the Experience at the Table
Episode 150 - Breaking Into Boardgames
Episode 149 - GM Masterclass
Episode 148 - Making your First RPG
Episode 147 - Blood on the Table: Horror in RPGs
Episode 146 - My Games are Unapologetically Political
Episode 145 - Narrative Arcs in Boardgames
Episode 144 - Hierarchical Thinking in Games
Episode 143 - The Forge Retrospective
Episode 142 - Games, Learning, and Social Change
Episode 141 - What are you scared of?
Episode 140 - We Have Always GMd
Episode 139 - Writing Inclusive Alternate Histories
Episode 138 - Professionalization
Episode 137 - Don't Shred your Game
Episode 136 - Crowdfunding Retailer Tiers
Episode 135 - The Confused State of Rulebooks
Episode 134 - It Takes a Village
Episode 133 - Giving Credit Where Credit is Due
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