Some DMs treat new character abilities as puzzles to solve or speedbumps on the path to kill the PCs. As characters level up, they will get all kinds of abilities, some of which are carefully selected and crafted by the players. In this episode, I give DMs some practical advice for embracing these new character abilities.
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Ep 11 - Prebuilt vs Homebrew Adventures
Ep 10 - Good Character Design
Ep 9 - Realistic NPCs
Ep 8 - To Min-Max or Not to Min-Max
Ep 7 - Railroad vs. Sandbox Adventures
Ep 6 - Managing Your Table Part 2
Ep 5 - Managing Your Table Part 1
Ep 4 - What Makes a Good Player Part 2
Ep 3 - What Makes a Good Player?
Ep 2 - So You STILL Want to Be a GM
Ep 1 - So You Want to Be a GM
Ep 0 - What Is This?
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