Not every combat needs to be a slog to determine which side grinds down the other to 0 hit points. By considering enemy motivations, the “why” of the fight you can introduce more variety to the end result of encounters.
#dnd #pf2e #DMTips #rpgcombat
Resources:
3D Crafts & Curios etsy store - https://etsy.com/shop/3DCraftsAndCurios
Matthew Colville: Why Are We Fighting? https://www.youtube.com/watch?v=sAfPoOxIVm0&t=1s
The decision to fight or flee – insights into underlying mechanism in crickets - https://www.frontiersin.org/articles/10.3389/fnins.2012.00118/full
Ep 27 - Role vs Roll Playing
Ep 26 - Basics of Improv and How It Helps you Be a Better GM and Player
Ep 25 - Metagaming
Ep 24 - Giving Your Character or NPC Dimensions
Ep 23 - Character Arcs
Ep 22 Pt 2 - Roleplaying Your Alignment
Ep 22 Pt 1 - Roleplaying Your Alignment
Ep 21 - Homebrew 101 - Ghoulash
Ep 20 - Homebrew 101 - World Design
Ep 19 - Homebrew 101 - The 5 Room Dungeon
Ep 18 - Homebrew 101 - The 3 Act Structure
Ep 17 - Homebrew 101 - Basics of Plot & Story
Ep 16 - Homebrew 101 - Random Tables and Generators Are Your Friend
Ep 15 - Homebrew 101 - Sources for Plot Ideas
Ep 14 - Personality Types at the Table
Ep 13 - Your Players Are Your Game
Ep 12 - Murder Hobos and Encouraging Role Play
Ep 11 - Prebuilt vs Homebrew Adventures
Ep 10 - Good Character Design
Ep 9 - Realistic NPCs
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