Is mob programming a group of people watching one person type? Just a driver and a bunch of watchers?
If not, what are some examples of things to do in the ensemble? What roles amplify learning, contribution, continuous improvement, and flow efficiency for all?
How can people learn in a safe environment how to take on these mob roles?
Come see the Mob Programming Role Playing Game in action with Chris, Austin, Lisa Crispin, Joe Justice, and Willem Larsen as they focus on role levels 1 and 2. After Willem, creator of the RPG game, introduces the game, they have a fantastic time embodying several roles including Driver, Navigator, Mobber, Researcher, and Sponsor. Not only do they seek to help each other take on the different mob roles, but they also seek to do it with kindness, consideration, and respect. We hope this episode inspires you to play the game with some colleagues and friends and "join the annals of the great mobs of history."
P.S. Stay tuned next week for round 2 of the RPG in action for role levels 3+
Video and Show Notes: https://youtu.be/ixV8YG5vwyM
A Quest for Value with Colleen Kirtland
Live Mob Programming at Agile Open SoCal
Dynamic Reteaming with Heidi Helfand
Freestyle Mob Programming with Jen Diamond
Mob Programming and Fear with Thomas Cagley
Agile Planning for Mob Programming
Making Training Stick with Camille Bell
Remote vs. In-Person Mob Programming with Sandra Spaeth
Team Decision Making
Agile vs. Agility with Allen Holub
Ensemble Testing with Lisa Crispin
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Mob Programming Domain Driven Design with Julie Lerman
Mob Programming at Scale with Andy Graham and Sean Cowan
"My Turn is for Learning" Mob Programming Pattern
MobRetreat with Bob Allen and Dimitry Polivaev
Team Oriented Development with Florian Schneider and John Fletcher
Mob Programming at a Startup with Mike LaRocca
How Do Bad Practices Leave the System?
Mob Programming Embedded Systems with David Bishop
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