Our live panel at Gamehole Con about Narrative Design in TTRPGs. Narrative design stands at the intersection of game design and writing. On one hand, a good story can pull in a player and keep them engaged. On the other, games are player-driven experiences. How does a designer weight those two elements? What are the distinct challenges and opportunities in narrative design? Our panel of experts tackle these topics and the questions you may have.
Moderator: Monica Valentinelli
Panelists: Teos Abadia, Mattias Johnsson Haake, Crystal Mazur, Bryan Steele
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