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Building Better Games

Building Better Games

Leisure:Video Games

E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers

E72: How to Engage Players and Improve Retention through Flow with Kevin Scheepers

2024-09-24
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Welcome to Episode 72 of the Building Better Games Podcast! We’re getting back into flow, this time focusing on players and game design. Kevin Scheepers, the founder of FlowMate and GameWell, will be talking about how you can build flow into your games to improve engagement.

Have you ever felt completely immersed in a game, losing track of time and becoming one with the experience? Or wondered how developers can intentionally craft this feeling for players? Knowing how flow works for players will help you create captivating and seamless gaming experiences that keep players hooked.

Key Points:

Understanding Flow:

  • Flow is the state where players lose themselves in the game, merging action and awareness.
  • It involves a loss of self-consciousness and time distortion, creating a deeply immersive experience.

Flow in Game Design:

  • Developers can foster flow by designing clear goals, balancing challenge and skill, and minimizing distractions.
  • Personalized experiences tailored to individual player profiles keep the flow state active.

Triggers and Blockers of Flow:

  • Flow is triggered by the balance between challenge and skill; too much or too little breaks the state.
  • Distractions or unclear mechanics can block flow, and understanding these factors is key.

Designing for Flow Phases:

  • There are four phases of flow: struggle, release, flow, and recovery. It’s crucial for games to guide players through these phases for optimal engagement.
  • Games that understand and incorporate these phases can keep players coming back for more.

 

Future of Flow in Gaming:

  • Kevin and I look into the future, discussing adaptive technologies that could personalize flow experiences for each player.
  • Understanding different player types and motivations will be key to designing games that maintain flow over long periods.

Mastering the concept of flow will give you a step up in crafting games that are not just enjoyable but profoundly engaging. Whether you’re a game developer aiming to create unforgettable experiences or a gamer curious about what makes some games so compelling, this episode is filled with insights you won’t want to miss.

Don't forget to subscribe and hit the notification bell for more episodes. Your feedback and support mean the world to us, and we’re excited to continue bringing you valuable content. See you next time!

To learn more about Kevin Scheepers:

• LinkedIn: https://www.linkedin.com/in/kevin-scheepers-96229428/

• FlowMade Website: https://flowmade.org

• GameWell Podcast: https://flowmade.org/gamewell

 

Our discord community is live! Join here to engage with leaders and producers in game dev looking to make our industry a better place that makes better games: https://discord.gg/ySCPS5aMcQ

 

If you’re interested in an online course on becoming a better game producer, head here: https://www.buildingbettergames.gg/succeeding-in-game-production

Subscribe to our newsletter for more game development tips and resources: https://www.buildingbettergames.gg/newsletter

 

Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/

Youtube Channel : https://www.youtube.com/@buildingbettergames

view more

More Episodes

E48 Why Agility in Game Dev Is Failing Your Team
2023-10-24
E47 The 3 Skills You Need to be a World-Class Game Producer
2023-10-10
E46 The 3 Ways Game Producers Fail and How YOU can Avoid Them
2023-09-26
E45 How to Become an S-Tier Manager in Games
2023-09-12
E44 How to Build Your Game Better in a Live Service World
2023-08-29
E43 Why You're Struggling with Collaboration with Jim Benson
2023-08-14
E42 Why You Should (And Shouldn't) Use Unreal, Unity, or Something Else for Game Dev with Jean-Eric Khalife
2023-08-01
E41 How a Toxic Relationship Between Publishing and Game Dev is Hurting Us All with Joel McGinnis
2023-07-17
E40 How to Make Tough Decisions Fast in Game Dev with Linda Fane
2023-07-04
E39 How to Drive Real Change as a Game Producer with Leslee Sullivant
2023-06-20
E38 How AI Can Help You Lead Game Dev with Bill Frischling
2023-06-06
E37 How to Stop Cheaters in Video Games with Paul Chamberlain
2023-05-23
E36 Work Systems: How to Build Process that Leads to Better Results
2023-05-09
E35 How to Create a Reliable Game Roadmap: Managing Uncertainty, Risk, and Team Readiness
2023-04-25
E34 Why You Need to Be Aware That Games Are Big Business (and What Can Go Wrong) with Susan Cummings and Ryan Scott
2023-04-11
E33 How to be a Master of Web3 Gaming Debates: Susan Cummings & Ryan Scott Share Key Insights
2023-03-28
E32 How to Convince The Leaders Above You to Support Your Change
2023-03-14
E31 How to Keep an Open Mind During Difficult Times with Joseph Kim
2023-02-28
E30 How to Estimate Accurately Without Burning Trust or Your Team
2023-02-14
E29 Ideation, Pre-production, and Production: How to Lead During the Different Phases of Game Development
2023-01-31
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