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Join Ads Marketplace to earn through podcast sponsorships.
Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Plenty of miniature games for air combat exist--Check Your Six and Wings of Glory are played in our club--but they do have their limitations. Something both of those rule sets share in common (along with most others) is that they are dogfighting games. As a player, you control a plane. Maybe two or three at most. You're in the cockpit trying to out-turn, out-dive, and out-maneuver your opponents in the sky.
Today, we're joined by Mark and Carl of Mark's Game Room to talk about a new air combat miniature game with a very different spin. Their new game, Fire in the Sky, doesn't have a few planes zipping around--it features dozens of fighters flying as entire squadrons. This is a much higher level scope than your typical miniature game. Greg sits down with Mark and Carl to discuss air combat on the tabletop and some of the innate challenges of gaming dynamic dogfights in miniature. We hope you enjoy the discussion about all things air combat! There's even a bit of chatter about the new Masters of the Air series on Apple Plus. What do each of these guys think of the series? Stick around and find out.
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