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Manage your ads with dynamic ad insertion capability.
Monetize with Apple Podcasts Subscriptions via Podbean.
Earn rewards and recurring income from Fan Club membership.
Get the answers and support you need.
Resources and guides to launch, grow, and monetize podcast.
Stay updated with the latest podcasting tips and trends.
Check out our newest and recently released features!
Podcast interviews, best practices, and helpful tips.
The step-by-step guide to start your own podcast.
Create the best live podcast and engage your audience.
Tips on making the decision to monetize your podcast.
The best ways to get more eyes and ears on your podcast.
Everything you need to know about podcast advertising.
The ultimate guide to recording a podcast on your phone.
Steps to set up and use group recording in the Podbean app.
Welcome to the first (of hopefully many) Press Play on Tape Developer Diaries!
For this episode, we're talking to Jay - aka PC Baker - who is behind the upcoming Commodore 64 arcade shooter Galencia! We talk to Jay about his background with assembly language programming on the Commodore 64, the influences behind Galencia, and get a bit of an inside look into his work so far.
Jay's ongoing development thread for Galencia (including a link to grab the most recent beta!) can be found here: http://www.lemon64.com/forum/viewtopic.php?t=64421
The Highway Guy (who did Galencia's music) can be found on YouTube: https://www.youtube.com/channel/UC4lsmJcOviEiuuI7vmroLYg
Thanks for listening!
Where can you find us?
Intro theme "Exolon Remix" by Ash Read and Nicholas Jones used with permission
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