Former Methodist minister and current Wizards of the Coast writer James Wyatt joins us to talk about designing pantheons for fantasy settings! James is a long-time D&D writer with a multitude of major credits, and he's currently writing for the Magic: the Gathering creative team. That experience shows in this conversation, which covers the qualities of well-designed pantheons, their essential natures, and a multitude of design details relevant to your campaign world. We also talk about Shadows Over Innistrad and "The Lunarch Inquisition", James's recent story set there; Plane Shift: Zendikar, which turns that Magic: the Gathering setting into a home for D&D 5th Edition adventures; the paradox of the Cross; our first "gaming curriculum" episode; and Thursten. We talk a lot about Thursten. Enjoy!
Scripture: Deuteronomy 10:17, Job 4:15-17, Acts 17:22-26
Episode 90 - The First Council of Nicaea (Historical Heresies 5)
Episode 89 - Arianism (Historical Heresies 4)
Episode 88 - Dark Dungeons and Lingering Pain (with Rev. Chris Ode)
Episode 87 - Healing and Injury
Episode 86 - Callings and Changes
Episode 84 - GM Problems
Episode 83 - Personal Horror (with Greg Stolze)
Episode 82 - Diaspora
Episode 81 - Fear
Episode 80 - Mechanical Morality Systems
Episode 79 - Character Advancement
Episode 78 - Listener Mailbag 1
Episode 77 - Surrender
Bonus Episode 8 - 2016 New Year's Resolutions
Episode 76 - Manichaeism (Historical Heresies, Part 3)
Episode 75 - Group Management
Episode 74 - The Myth of Redemptive Violence (with Rev. Derek White)
Episode 73 - Our Gaming Curriculum (Part 2)
Episode 72 - An Introduction to Gnosticism (Historical Heresies, Part 2)
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