Former Methodist minister and current Wizards of the Coast writer James Wyatt joins us to talk about designing pantheons for fantasy settings! James is a long-time D&D writer with a multitude of major credits, and he's currently writing for the Magic: the Gathering creative team. That experience shows in this conversation, which covers the qualities of well-designed pantheons, their essential natures, and a multitude of design details relevant to your campaign world. We also talk about Shadows Over Innistrad and "The Lunarch Inquisition", James's recent story set there; Plane Shift: Zendikar, which turns that Magic: the Gathering setting into a home for D&D 5th Edition adventures; the paradox of the Cross; our first "gaming curriculum" episode; and Thursten. We talk a lot about Thursten. Enjoy!
Scripture: Deuteronomy 10:17, Job 4:15-17, Acts 17:22-26
Episode 71 - Creeds
Episode 70 - Adoptionism and Ebionism (Historical Heresies, Part 1)
Episode 69 - Holy Sites
Episode 68 - Breaking Down Boundaries (with Kyle Rudge)
Episode 67 - Breaking Canon (with Kris Newton & Katrina Ehrnman-Newton)
Bonus Episode 7 - Collectible Card Games
Episode 66 - Gatekeeping (with Mike Perna)
Episode 65 - Non-Human Characters
Episode 64 - Matching System and Story
Bonus Episode 6 - Fear the Con 8
Episode 63 - An Introduction to Roleplaying Games (with Rev. Jason D. Wood)
Episode 62 - Animals
Episode 61 - Fear the Charity and Con Games (with Derek Knutsen)
Episode 60 - Our Gaming Curriculum
Episode 59 - Conspiracies
Episode 58 - Prophecy (with Katrina Ehrnman)
Episode 57 - Playing for Small Stakes (with Josh T. Jordan)
Episode 56 - Making Locations Gameable
Episode 55 - Groundwork for Character Development
Bonus Episode 5 - 2015 New Year's Resolutions
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