* (0:30) Dan runs a game a bit too literally.
* (4:12) The intersection of technology and roleplaying in a way that isn’t required by the game.
* (7:32) Why multimedia doesn’t pay-off the way it does in other forms of storytelling.
* (13:36) The prep time technology adds, and the stability it takes away.
* (15:59) The time spent digging up the right asset on-the-spot.
* (20:52) The physical space taken up by technology. Playing “follow the leader” at a subconscious level.
Hosts: Dan, Doug, Mary, Wayne
Episode 622 – bringing your PC to life
Bonus Episode 102 – WGM 2: dead consuming the living
Episode 621 – juice is worth the squeeze
Bonus Episode 101 – WGM 1: dead air
Episode 619 – a closed setting
Bonus Episode 100 – becoming the curmudgeon
Episode 618 – no, low, and mo’ expectations
Episode 617 – the value of questionable
Episode 616 – affiliated or not
Episode 615 – inspecting InSpectres
Episode 614 – session X.5
Episode 613 – the eleventh dollar
Episode 612 – running the unknown
Episode 611 – paid GMing
Episode 610 – the value of chaos
Episode 609 – the best mechanics
Episode 608 – bringing a world to life
Episode 607 – maybe a misunderstanding
Bonus Episode 99 – AI creativity
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