* (0:30) What steps do we take to bring a character to life?
* (1:49) Ask what’s important.
* (6:53) Seeing the good and bad in a single trait.
* (8:06) Doug’s personality triangle model.
* (10:54) Demonstrating character quirks.
* (16:34) Making characters that both have and express personal growth.
* (18:57) Taking a hobby, off-topic skill, or development path. Keeping your character in continuity.
* (23:11) Practicing a character.
* (29:43) Developing your idea in other creative media, but consider leaving a gap before the game begins.
* (35:35) The last few days of the Fear the Con 2024 Kickstarter!
Hosts: Dan, Doug, Mary, Wayne
Bonus Episode 102 – WGM 2: dead consuming the living
Episode 621 – juice is worth the squeeze
Bonus Episode 101 – WGM 1: dead air
Episode 620 – juice ain’t worth the squeeze
Episode 619 – a closed setting
Bonus Episode 100 – becoming the curmudgeon
Episode 618 – no, low, and mo’ expectations
Episode 617 – the value of questionable
Episode 616 – affiliated or not
Episode 615 – inspecting InSpectres
Episode 614 – session X.5
Episode 613 – the eleventh dollar
Episode 612 – running the unknown
Episode 611 – paid GMing
Episode 610 – the value of chaos
Episode 609 – the best mechanics
Episode 608 – bringing a world to life
Episode 607 – maybe a misunderstanding
Bonus Episode 99 – AI creativity
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles