* (0:29) Dan prefers affiliated groups, Wayne does not.
* (2:15) Cohesion, identity, and help.
* (9:35) Affiliations you start with as opposed to those you pick up along the way.
* (11:56) The party’s direction and motivation. Affiliating with an ideal.
* (20:23) Affiliations create an obvious pool of NPC relationships.
* (25:40) External versus internal affiliations, and how they’re not mutually exclusive.
* (32:06) Taking extreme positions just to highlight the topic.
Hosts: Dan, Doug, Julia, Wayne
Episode 622 – bringing your PC to life
Bonus Episode 102 – WGM 2: dead consuming the living
Episode 621 – juice is worth the squeeze
Bonus Episode 101 – WGM 1: dead air
Episode 620 – juice ain’t worth the squeeze
Episode 619 – a closed setting
Bonus Episode 100 – becoming the curmudgeon
Episode 618 – no, low, and mo’ expectations
Episode 617 – the value of questionable
Episode 615 – inspecting InSpectres
Episode 614 – session X.5
Episode 613 – the eleventh dollar
Episode 612 – running the unknown
Episode 611 – paid GMing
Episode 610 – the value of chaos
Episode 609 – the best mechanics
Episode 608 – bringing a world to life
Episode 607 – maybe a misunderstanding
Bonus Episode 99 – AI creativity
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