Campo Santo’s Nels Anderson joins us to discuss making narrative games, and in particular, Campo Santo’s new hit game Firewatch. Waving the spoilers flag high, we dig in to what makes Firewatch tick, the crazy world of branching narrative, tricky aspects of making the game, flapjacks, and the horrors of first-person character models. Afterward, we talk about weird bugs, The Witness, and 1988.
48. We Made a Game
47. You Suck at Micro
46. Goofy as Heck
44. You're Buying a Child
43. What the Heck?
42. Flood Their Cities With Poop Water
41. Let Me Pick Three Colors
40. The Les Miserables Barricade
39. Strumming the Strum Button
38. The Bullet Spongiest Bullet Sponge
37. Early Access Without Any Access
36. Scintillating Amazon Javelins of the Whale
35. We're Made of Bells and Whistles
34. Watching someone else play Minecraft
33. Being a Good Citizen on the Platform
32. Perfect Combination of Quality and Quantity
31. I Want to Kinda Annoy People
30. Talking About Caragors
29. Shakespeares Were Five Acts
Create your
podcast in
minutes
It is Free
Remaster
DLC
Fallout Off the Record - A Fallout Podcast
Gamertag Radio
Apps for Kids