Lucas Rizzotto is the creator of Where Thoughts Go, an app where you can listen to voice messages left by others and contribute your own voice to be heard. Our conversation focuses on how VR and AR shape and will continue to shape human and social interactions and how the headset technology will change in the coming years to facilitate that.
Some more topics:
At Kosmos School, we make nerdy VR games.
#12 Matthaeus Krenn (VR-OS) on developing new user interfaces for VR and AR
#11 Shane Harris (SideQuest) on the future of SideQuest and helping developers succeed
#10 Rosie Summers (VR artist) on how to get started with VR art and what its future looks like
#8 Brandy Goodrick (VR Horseback Riding Sim) on reducing motion sickness, the importance of VR events and more
#7 Tyler Cowen (GMU) on less homework, Swiss science culture, and low university completion rates
#6 Phil MacEachron (Curie) - What's VR's role in education?
#5 Jan Rihak (Classtime) - How can tech help to improve relationships in the classroom?
#4 Esteban Sosnik (Reach Capital) - Why is it hard to make educational games?
#3 Manish and Ketan Kothari (Edmodo) - Does technology make us more creative?
#2 Nicolas Egger (Poinz) on teaching discipline and long-term thinking
#1 David Kofoed Wind (Peergrade) on the importance of collaboration in education
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