Episode 38 features Claude Jerome, a Lead Gameplay Designer for Firewalk Studios part of the Probably Monsters family. Claude’s experience has led him from Vicarious Visions, 1st Playable, to Microsoft on Project Spark, and Bungie on Destiny to where he is today. We talk about how he got where he is, where he’s trying to go, and everything in between.
Chapters:Claude’s Twitter: https://twitter.com/Claude_Jerome
Claude’s LinkedIn:https://www.linkedin.com/in/claudejerome/
Game Devs of Color Expo 2020: Advanced Game Feel: https://youtu.be/EABa8X3lEPM
Project Spark E3 Demo: https://youtu.be/m37sVEgJrOA
Connect with the host: http://elkingpin.com
Come On The Show: https://outofplayarea.com
Apple Podcast: https://podcasts.apple.com/us/podcast/out-of-play-area/id1550421307
Spotify: https://open.spotify.com/show/0Da0qLAOBi6rV6ccSzx1gX?si=043f4ec5a6034bf0
Follow @outofplayarea & @elkingpin on Twitter
Check out Descript using my affiliate url: http://descript.com?lmref=john@outofplayarea.com
Jason Knobler | Senior Staff Engineer @ Lightning Games | Ep 39
Chris Cole | Senior Technical Artist @ Amazon Game Studios | Ep 37
Leon Kuperman | CTO @ Cast.AI | Ep 36
Shawn Alexander Allen | Founder @ NuChallenger | Ep 35
Henry Golding | Principal Software Engineering Lead @ Xbox Game Studios | Ep 34
Kent Hudson | Designer Director @ Brass Lion Entertainment | Ep 33
Zach Mumbach | Producer & Designer @ The Wandering Band | Ep 32
Ben Retan | Lead AI & Encounter Designer @ Hangar 13 | Ep 31
Chris Bourassa | Design Director @ Polyarc | Ep 30
Jason Jurecka | Lead Software Engineer @ Visual Concepts | Ep 29
Alan Blaine | Principal Tech Designer @ Bungie | Ep 28
James Kane | QA Manager & Designer @ Raccoon Logic | Ep 27
Marie Mejerwall | Consultant Game Director | Ep 26
Mauro Fiore | Studio Design Director @ EA Firemonkeys | Ep 25
2021 Retrospective | John R. Diaz | Tech Designer @ Electronic Arts | Ep 24
Johnny Wu | QA Director @ Riot Games | Ep 23
Elaine Gomez | Game Designer @ Brass Lion Entertainment | Ep 22
Angelica Baca | UX Designer @ Intercept Games | Ep 21
Ryan Paradis | Game Design Director @ Bungie | Ep 20
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