Nice Games Club - a gamedev podcast!
Leisure:Video Games
Ellen spoke with this week's guest, Filament Games' chief partnerships officer Jennifer Javornik, at the 2023 Serious Play Conference in Toronto, Canada about game-based learning, but also about commercializing serious games, growing the game development industry in the midwest US, and a whole lot more.
"Killed the flightmaster, killed the griffin..." Maintaining an Open-Source Project; Should we design for Killers?
Level and Interaction Design (with Nina Marotta)
"No referees?!" Curling; Off-Ramps
Gamedev in Peru (with Daniela Gamarra)
"That’s not a friendship!" Parasocial Relationships; Narrative Pacing
Nice Thinking: "A Local Indies Tournament"
Teaching Gamedev to Young People, Again! (with Chris Totten)
Teaching Gamedev to Young People (with Truman Simpson)
"Start fresh, in a certain way." Diagramming Gameplay Loops; Art Direction
Machine Learning (with Anna-Lena Pontet and Luzia Hüttenmoser)
Postmortem: "LxJamathon" (with Mark Hamilton and Ellen Burns-Johnson)
Nice Games Jam: "Blame the Cat! (with Monica Fan)"
Postmortem: "Infernax" (with Hunter Bond and Mike Ducarme)
GDC 2022 Special (Part 2)
Work Weeks (with August Brown)
Nice Thinking: "Games With Your Dogs"
GDC 2022 Special (Part 1)
"Source code is viewable." Building Assets and Plugins; Ink Engine
Visual Coding (with Alina Matson)
“Done enough.” Milestone Builds; Wikis and Guides
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