Nice Games Club - a gamedev podcast!
Leisure:Video Games
Ellen spoke with this week's guest, Filament Games' chief partnerships officer Jennifer Javornik, at the 2023 Serious Play Conference in Toronto, Canada about game-based learning, but also about commercializing serious games, growing the game development industry in the midwest US, and a whole lot more.
Characterization in Pet Management Games (with Sarah Yu and Beth)
"You lost all your dragons." Save Data; Interdisciplinary Communication
"Time is just a search bar away."
Fusing Genres (with Millie Walker)
"I realize you were making a more point thing?" Cameras; Bug Tracking and Triage
Nice Thinking: "Revisiting Rhythm Rumble"
"Shiny rocks get me every time." Branding & Iconography; The Ethics of Engagement
Physical Releases for Indies (with Ryan Brown)
"Today’s the day that I screw things up." Pre-production; Idle Games
Nice Games Jam: "StorySlide (with Osama Dorias)"
"Two bits of goop." Keeping a Game Design Journal; Bringing Other Media into Games
Designing a Spiritual Successor (with Dmitry Samartsev, aka Special Bread)
"Insert interesting car here." Verisimilitude; Indie Game Credits
Postmortem: "Scrapeboard" (with Frank DeMarco and Blake Andrews)
"Always be the banker." Broken games; Support Systems
Nice Games Jam: "Dogpile! (part 2)"
"I’m not coding your game, y’all figure that out." GameMaker for Unity Devs; Inspiration from Behavioral Economics
The State of VR in 2022 (with Andrew Eiche)
Nice Games Jam: "Dogpile!"
Nice Thinking: "Neurodiversity in Gamedev (with Adam Clewes-Boyne)"
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