In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process.
Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about how he brings a game to life. We chat about his path into the industry, his prototyping process, the challenges of working on IPs like Star Wars, when to walk away from a design, and more!
The post The design process of one of the world’s best designers, Corey Konieczka appeared first on Board Game Design Lab.
Dice Drafting Games with Al Leduc
How to Turn Gamers into Raving Fans with Casey Hill
Why Game Design Matters with Gabe Barrett
Designing Party Games with Alex Hague
Miniatures with John de Campos
Designing More than Just a Game with Malachi Ray Rempen
Designing Majorities Based Games with Jon Vallerand
Designing Games in a Series with Justin Gary
Designing and Publishing Small Box Games with Rachael Blaske
The Design Process of Corey Konieczka
Designing Worker Placement Games with Shem Phillips and Sam Macdonald
Designing Games for a Specific Audience with Phalgun Polepalli
How to Get Involved in the Game Design Community with Danielle Reynolds
The Making of INIS with Christian Martinez
Designing Games that Last with Brad Talton
What Board Game Designers Can Learn from Tabletop RPGs with Hankerin Ferinale
Creating Positive Player Interaction with T.C. Petty III
How to Design a Collectible Card Game with Assad Quraishi
How to Turn Your Hobby into a Business with Chris van der Linden
Accounting, Taxes, and Game Design with Justin Marty
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