The Clockwork Game Design Podcast
Leisure:Video Games
Building Blocks of Tabletop Game Design – interview with Geoff Engelstein and Isaac Shalev
Tim Fowers
CGD Episode 57: Smoothness in game design (and other topics)
DanC on the reasons for making games
Daniel Moore on music theory, formalism, and difficulty
CGD Podcast: Updates, League of Legends, and being a solo coder/designer
“Decisions”, XCom’s “creeping problem”, and paper prototyping
CGD Podcast Episode #52 – Start of Season 2!
Will Partin on Artifact and Platform Capitalism
Some thoughts about CRPGs, and why I want to make one
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Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Kinda Funny Gamescast: Video Game Podcast
Kinda Funny Games Daily: Video Games News Podcast