The Clockwork Game Design Podcast
Leisure:Video Games
Bannet Bulletin Ep. 2 – The Skill Grid, Characters, and a game update
Introducing: the Bannet Bulletin!
The RPG Report, and the worst things in RPGs
RPG Questions, and Trails in the Sky FC
Clockwork Game Design Podcast – Episode #94 – 2022 wrap-up
Clockwork Game Design Podcast – The Final Fantasy Episode
Strategy Can Be Fun on our own DRAGON BRIDGE
Strategy Can Be Fun – Soren Johnson on OLD WORLD
Strategy Can Be Fun – Strategic Evaluation in Pax Pamir
Strategy Can Be Fun – Contextualized Choices in Puzzle Strike 2
Strategy Can Be Fun – Through The Ages, Playfulness and The Four Horsemen of Work
Let’s talk about Magic: The Gathering, with two experts
Free-to-play, Gacha games and game design discourse with Dan Felder
Math for Game Designers, with Alexander King
Talking RPGs with Dayan Radisic
Skill Compensation, Randomness, and the lifespan of games with Brett Lowey
Interview with Jaron Kong, creator of Quantum Protocol
Conversation with Justin Ma
RPGs and more, with Tanya X. Short
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Survival Horror Podcast
The Zelda Cast
The GlockN9ne Show
Kinda Funny Gamescast: Video Game Podcast
Kinda Funny Games Daily: Video Games News Podcast