Erica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model.
SHOW NOTES
0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote.
7m08s: Amabel is talking about her forthcoming game Eyelet.
15m02s: This is Geoff's game Versailles 1919, co-designed with Mark Herman.
17m28s: Benedict Arnold
18m34s: The Shackleton Expedition
21m16s: The Vote
28m22s: Nicea
31m38s: Irish Gauge, Northern Pacific, Iberian Gauge
32m29s: Winsome, Rio Grande
34m23s: Chicago Express
34m55s: Meltwater, An Infamous Traffic
36m11s: RIBBIT: The Jump, Move, and Block Game, Table Battles
38m51s: New Mill
43m45s: Westphalia
48m18s: Freddie Mac and Fannie Mae
49m52s: Cheapass Games
53m46s: Tobacco misinformation campaign
54m37s: Gil was thinking of Brandolini's Law, aka the BS Asymmetry Principle.
57m55s: Horse & Musket
59m03s: Deinocheirus, Pterodactyl, Therizinosaurus
Pros and Cons Ep 2
Pros and Cons Ep 1
TTRPG Kids Ep 8
Ludology 314 What Games Mean to Calvin
Ludology EP 313 Welcome to the Social Club
TTRPG Kids Ep 7
Ludology 312 Fall Host Chat
Thinking Beyond Mechanisms Ep 6
Ludology 311 The Essen Experience
TTRPG Kids Ep 6
Ludology 310 Professional Jugglers
Thinking Beyond Mechanisms Ep 5
Ludology 309 Home Grown Games
TTRPG Kids Ep 5
Ludology 308 We've Got More in Store!
Thinking Beyond Mechanisms Ep 4
Episode 307 Let's Party!
TTRPG Kids Ep 4
Ludology 306 We Survived Gen Con 2023!
Thinking Beyond Mechanisms Ep 3
Create your
podcast in
minutes
It is Free
Survival Horror Podcast
Classic Gaming Brothers
The Danger Club Podcast
Critical Role
Space Cats Peace Turtles