Erica and Gil are delighted to welcome designer Amabel Holland of Hollandspiele, known for making games with challenging themes using an unconventional publishing model.
SHOW NOTES
0m58s: Supply Lines of the American Revolution, Table Battles, Irish Gauge, This Guilty Land, Nicea, The Vote.
7m08s: Amabel is talking about her forthcoming game Eyelet.
15m02s: This is Geoff's game Versailles 1919, co-designed with Mark Herman.
17m28s: Benedict Arnold
18m34s: The Shackleton Expedition
21m16s: The Vote
28m22s: Nicea
31m38s: Irish Gauge, Northern Pacific, Iberian Gauge
32m29s: Winsome, Rio Grande
34m23s: Chicago Express
34m55s: Meltwater, An Infamous Traffic
36m11s: RIBBIT: The Jump, Move, and Block Game, Table Battles
38m51s: New Mill
43m45s: Westphalia
48m18s: Freddie Mac and Fannie Mae
49m52s: Cheapass Games
53m46s: Tobacco misinformation campaign
54m37s: Gil was thinking of Brandolini's Law, aka the BS Asymmetry Principle.
57m55s: Horse & Musket
59m03s: Deinocheirus, Pterodactyl, Therizinosaurus
Ludology 305 Co-Host Catch Up
TTRPG Kids Ep 3
Ludology 304 Unboxing Game Design
Thinking Beyond Mechanisms Episode 2
Ludology 303 Making HerStory
TTRPG Kids Episode 2
Ludology 302 Line of Insight
Thinking Beyond Mechanisms Episode 1
Ludology 301 Flying Solo
TTRPG Kids Episode 1
Ludology 300 Celebrating the Love of Games
Ludology 299 UX Essentials
Ludology 298 Green Team Wins!
Ludology 297 Steam Up Team Up / Go Bananas
Ludology 296 - Let's Reminisce!
Ludology 295 - Relationship Goals
Ludology 294 - State of the Industry 2023
Ludology 293 - Color Me Fascinated
Ludology 292 - State of the Art
Ludology 291 - Curiouser and Curiouser
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