Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 315: SimCity 2000 (part one)
DGC Ep 314: Megaman 2 & X (part four)
DGC Ep 313: Megaman 2 / X (part three)
DGC Ep 312: MegaMan 2/MegaMan X (part two)
DGC Ep 311: MegaMan 2 & X (part one)
DGC Ep 309: Dark Souls (part seven)
DGC Ep 308: Dark Souls (part six)
DGC Ep 307: Dark Souls (part five)
DGC Ep 306: Dark Souls (part four)
DGC Ep 305: Dark Souls (part three)
DGC Ep 304: Dark Souls (part two)
DGC Ep 303: Dark Souls (part one)
DGC Ep 302: The Elder Scrolls III: Morrowind (part nine)
DGC Ep 301: The Elder Scrolls III: Morrowind (part eight)
DGC Ep 300: The Elder Scrolls III: Morrowind (part seven)
DGC Ep 299: The Elder Scrolls III: Morrowind (part six)
DGC Ep 298: The Elder Scrolls III: Morrowind (part five)
DGC Ep 297: The Elder Scrolls III: Morrowind (part four)
DGC Ep 296: The Elder Scrolls III: Morrowind (part three)
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