Welcome to Dev Game Club, where this week we complete our series on Dark Souls, and so we turn to our takeaways and discuss our final hours with the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary.
Sections played:
Brett finished
Issues covered: the podcast mirrors the game, feeling like you have godlike powers in New Game+, spending hours on farming different resources, putting the pieces together, enjoying mysteries and putting the clues together, what you take from Dark Souls as an imitator, examining a space and trying to figure out where you can go, senses of accomplishment and discovery as opposed to the checklist, where the studio goes from here, attribute changes in the sequel, miracles and their mechanics, the flexibility of having options, seeking out the things I hadn't found, poor Solaire, feeling of coming full circle, memorable fights and world connections, "butt exposion!", smaller memorable moments, the snoring of Frampt, the inadequacy of the camera in tight spaces, keeping from going on tilt, teaching patience and observation, antithetical game design, a game of secrets, having little guidance, the impossible balance of this game for multiple classes, the knowledge you gain along the way, controlling ambience and tone, the vague pieces of history, Brett's Book Recommendation, character and player knowledge, leaning on archetypes, the weird afterlife metaphor, Star Wars as arsenic, how far do you go to explain a thing, finding your line per game.
Games, people, and influences mentioned or discussed: Kingdom Hearts, Sherlock Holmes, Day of the Tentacle, Bloodborne, Sekiro, Elden Ring, Prince of Persia: Sands of Time, Tomb Raider (1996), Clint Eastwood, Unforgiven, Practice/NYU, Rob Daviau, Morrowind, Skyrim, Demons's Souls, King's Field, GTA III, Wolfenstein, Mario (series), Artimage, Platinum Games, Shadow of the Colossus, Ico, Dungeons & Dragons, Mass Effect, Star Wars, Keza MacDonald, Jason Killingsworth, Robin Hobb, Assassin's Apprentice, Dan Hunter, Jedi: Fallen Order, JJ Abrams, Half-Life, Neverwinter Nights, Legend of Zelda (series), Kirk Hamilton, Aaron Evers, Mark Garcia.
Next time:
We don't know!
Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub
DevGameClub@gmail.com
DGC Ep 235: Vampire the Masquerade Bloodlines (part five)
DGC Ep 234: Vampire the Masquerade Bloodlines (part four)
DGC Ep 233: Vampire the Masquerade Bloodlines (part three)
DGC Ep 232: Vampire the Masquerade Bloodlines (part two)
DGC Ep 231: Vampire the Masquerade: Bloodlines (part one)
DGC Ep 230: Bonus Interview with Glenn Corpes
DGC Ep 229: Populous the Beginning Bonus
DGC Ep 228: Populous (part three)
DGC Ep 227: Populous (part two)
DGC Ep 226: Populous (part one)
DGC Ep 225: Phoenix Wright Ace Attorney (part three)
DGC Ep 224: Phoenix Wright, Ace Attorney (part two)
DGC Ep 223: Phoenix Wright, Ace Attorney (part one)
DGC Ep 222: SWRC Bonus Interview with Jeremie Talbot
DGC Ep 221: SWRC Bonus Interview with Two Surprise Guests
DGC Ep 220: SWRC Bonus Interview with David Bogan
DGC Ep 219: SWRC Bonus Interview with Greg Knight and Paul Pierce
DGC Ep 218: SWRC Bonus Interview with Harley Baldwin
DGC Ep 217: SWRC Bonus Interview with David Collins and Jesse Harlin
DGC Ep 216: Republic Commando (part three)
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