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This week, we invite our first guest for Nice Thinking! Adam Clewes-Boyne is putting together an initiative for neurodiversity advocacy and education in the games industry, specifically focused on ADHD. It started as a meetup at a conference, and Adam wants to see where it can go next.
Neurodiversity in Gamedev EventsIRL Adam joined us, after a fashion, in a previous episode: Game Dev London does Nice Games JamCoffee with Butterscotch podcast - Butterscotch ShenanigansHow the Gender Gap Leaves Girls and Women Undertreated for ADHD - CHADDStrategic Planning for Nonprofits - National Council of NonprofitsAdam Clewes-BoyneGuest Adam is a co-founder of the Game Dev London community and games studio BetaJester, as well as a mentor with Limit Break and Into Games. External link TwitterGame Dev LondonBetaJesterWorking on a Bigger Team (with Julia Keren-Detar)
Nice Games Jam: "Cat Time"
"Stephen, explain this." Grind; Emphasizing Uniqueness
Getting Things Going (with Rick Stemm)
"Sad or fascinating?" Cheating, Part 3; Putting the Real World in Games
Leadership (with Frani Esquenazi)
Cheating, Part 2
Writing for Games (with Anna C Webster)
"Salt, in everything?" Player Motivations; Copying Others
Postmortem: "An Outcry" (with Quinn K)
"Ask your friends." Finding Help; Companion Characters
The State of "Dogpile!"
"What's a little grand larceny?" Licensing; Cheating, Part 1
Nice Thinking: "The Nice Board Game Industrial Complex, a Nice Games Club Skunkworks Project"
"You've probably seen them in Zelda." Lessons from Tears of the Kingdom; Fall Damage
Unreal Engine for Indies (with Zack Gilbertson)
Nice Games Jam: "Chaos Canyon"
Wandering into Game Development (with Jamaal Sawyer-Dymski and Greg Borreson)
"Play thrice, and make thrice." Stephen's "Rule of Threes"; The Psychology of Animation
The Taxonomy of Horse Games (with Alice Ruppert)
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