We're starting 2017 off right with our guests Émilie (co-director of Burning Glass Creative, led design team on The Sims FreePlay at EA Melbourne and on Drakensang at Bigpoint Games. Was game design director at Frima Studio and taught storytelling in games at Cégep Limoilou) and Brie (previously lead programmer at Ubisoft Montreal on the Assassin's Creed franchise and Child of Light, and currently the founder of Tru Luv Media). Topics include making games with people who don't like video games, modular narratives, integrating positive psychology into game design, story emerging from systems, the storytelling challenges of being free to play, updating a game every three weeks and the challenges therein, emotional triggers that create engagement, player ownership in games, the importance of giving space to the audience, and games as a personal growth tool.
Our Guests on the Internet
Emilie's Twitter and Website.
Brie's Twitter and Website.
Stuff We Talked About
Character Development and Storytelling for Games by Lee Sheldon
This War of Mine
iThrive
Eco
*Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.*
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Jo Berry & Paula Rogers
Duncan Fyfe & Jon Ingold
Walt Williams & Mary Kenney
Heli Salomaa & Claire Hummel
Nicole Martinez & Megan Starks
Kelsey Beachum & Olivia Alexander
Kait Tremblay & Sam Maggs
Lola Shiraishi & Scott Strichart
The Big One
Olivia Wood & Jessica Krause
Rosa Dachtler & Ben Arfmann
Kim Allom & Kate Gray
Jon Paquette & Mel MacCoubrey
Molly Maloney & Eric Stirpe
Rhianna Pratchett, Jill Murray, and Cara Ellison
Ryan Benno & Ellen Shelley
Ashley Swidowski & Claire Hummel
Ben Esposito & Andrew Shouldice
Laura Michet & Cat Manning
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