We're starting 2017 off right with our guests Émilie (co-director of Burning Glass Creative, led design team on The Sims FreePlay at EA Melbourne and on Drakensang at Bigpoint Games. Was game design director at Frima Studio and taught storytelling in games at Cégep Limoilou) and Brie (previously lead programmer at Ubisoft Montreal on the Assassin's Creed franchise and Child of Light, and currently the founder of Tru Luv Media). Topics include making games with people who don't like video games, modular narratives, integrating positive psychology into game design, story emerging from systems, the storytelling challenges of being free to play, updating a game every three weeks and the challenges therein, emotional triggers that create engagement, player ownership in games, the importance of giving space to the audience, and games as a personal growth tool.
Our Guests on the Internet
Emilie's Twitter and Website.
Brie's Twitter and Website.
Stuff We Talked About
Character Development and Storytelling for Games by Lee Sheldon
This War of Mine
iThrive
Eco
*Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.*
Jolie Menzel & Teddy Diefenbach
Drew McGee & Greg Kasavin
Rob Morgan & Emily Short
Ian Gil & Anna Kipnis
Matthew Burns & Carrie Patel
Karla Zimonja & Eric Stirpe
Meg Jayanth & Richard Lemarchand
Mitu Khandaker & Jerry Belich
Jill Murray & Corey May
Cara Ellison & Jack de Quidt
Graham & Malena Annable
C.J. Kershner & Liz Albl
Khris Brown & Brad Muir
Robin Hunicke
Tanya X. Short & Rob Auten
Brian Kindregan & Diandra Lasrado
Brendon Chung & Brie Code
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