This week, we dig into questions like: who should design a team’s visual style guide? And: who should break a tie in subjective aesthetic arguments? In The Sidebar, we share our tips and strategies for succeeding as a new designer in a large organization.
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Main Topic:This week, we talk about who actually leads UI design within an organization, teasing apart questions like: who should design a team’s visual style guide? Who should break a tie in subjective aesthetic arguments? And more!
itaydre asks on GitHub:
It's been challenging to develop a new design system without an existing visual style guide, so I'm trying to explore more about the work behind designing UI when you're not a sole designer.
I've got a feeling that designing UI is quite hard to do collaboratively, as taste is very much subjective to each and every individual.
Byeee!
324: Interface Design and the Physical World
323: Designing Social Proof
322: Designing App Onboarding Experiences
321: Illustrations and the Side Effects of Free Resources (feat. Meg Robichaud & Ryan Putnam)
320: The Path of a Generalist (feat. Pablo Stanley)
319: Content Strategy and Designing with Language (feat. Jonathon Colman)
318: Death of the Designer Unicorn
317: Designing for Dark Mode
316: The Convergence of iOS and Android
315: Building a Listener-Supported Podcast
314: Beauty, Vulnerability, and Doing Things That Matter (feat. Haraldur Thorleifsson)
313: Design Process Automation
312: Managing a Design Systems Team (feat. Diana Mounter)
311: Visuals in Product Design
310: Work, Culture, and Experimentation at a Product Design Agency (feat. Skyler Balbus)
309: Career Progression for Product Designers
308: Learning Design as a Developer
307: iOS 13 Beta
306: Is Ego Getting in the Way of Accessibility?
305: From Team to Solo Designer (feat. Michie Cao)
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