Nice Games Club - a gamedev podcast!
Leisure:Video Games
It's spooky season! Stephen is SO over it, but he can't escape all the scary stuff happening in this week's episode. We start with a lesson on the necromantic arts of branding and iconography, guided by Mark, a master of these dark magics. After the break, Ellen raises a past topic from the dead in order to explore the ethics of manipulating players' brainnnsssss. Also mentioned: candy corn, houseplants, and—you guessed it—Star Trek.
A little learning is a dangerous thing
Drink deep, or taste not the Pierian spring.
This is a line from Alexander Pope's Essay on Criticism (1711). The Pierian spring is a fountain in Pieria, a district round Mount Olympus and the native country of the Muses. You can read the full text for free here on Project Gutenberg.
"They wouldn't fully respawn." Fingeance Postmortem
Nice Games Jam: "Evil Games Jam: Casino Go Fish"
Evil Games Club 6!
"Brainy. Not academic." Ellen's PC Build - The Journey Begins; Press Reset by Jason Schreier
Building Blocks of Design (with Osama Dorias)
Nice Games Jam: "Glom"
"Go pound a Monster." Your Internal Battery; Finding Your Artistic Voice
"All of this mess that I'm throwing at you." Fonts; Jank
"It’s March tomorrow."
Nice Games Jam: "Roboston! (Live at 2D Con 2020)" [Nice Replay]
"Empty the bucket." Burnout; Asynchronous and Asymmetric Gameplay [Nice Replay]
"Stephen, his arms wide!" Redundancy; Arcades [Nice Replay]
Gamedev in the Philippines (with Ryan Sumo) [Nice Replay]
Nice Games Jam: "Dark Star" [Nice Replay]
Mental Health (with Alanna Linayre) [Nice Replay]
Nice Games Jam: "Anarchitects!" [Nice Replay]
"I will not threaten you with a noogie." Serious Play Conference 2020; Working with Family [Nice Replay]
Agile Development (with Eric Johnson) [Nice Replay]
"Kapow?" Fun in Games; Porting Your Game [Nice Replay]
Nicest of 2020
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