Following on from our foray into roleplaying games with bonus content adventures for the folk horror games of Solemn Vale and Shivering Circle, we explore the subject in more detail.
How is folklore represented in the tabletop gaming environment? Is it all monsters and creatures, or are there other approaches which look more into our social history? What makes for a strong narrative dynamic and do these techniques draw on the oral storytelling which transmitted folklore in the first place?
In an interview recorded for the 2020 Archaeogaming Convention hosted by the Archaeological Fantasies podcast, we are joined by game developer Matthew Dawkins and GM storyteller Tom Murr to examine this area.
To support the Folklore Podcast on Patreon and get uncut access to video versions of our interviews as well as much more extra content, please visit www.patreon.com/thefolklorepodcast
Episode 31 - OPERA WITCH
Episode 30 - VAMPIRES: A FOLKLORE PERSPECTIVE PART 2
Episode 29: ONCE UPON A TIME
Episode 28 - VAMPIRES: A FOLKLORE PERSPECTIVE PART 1
Episode 27 - THE GREAT FOLKLORISTS: HELEN CREIGHTON
Episode 26 - VOICES FROM THE DEEP
Episode 25 - WITCH
Episode 24 - EVERYONE NEEDS A HOBBY
Episode 23 - THE PADDING HORROR
Episode 22 - DEVOURING THE SUN
Episode 21: TRACKING THE CHUPACABRA
Episode 20: TRADITIONAL WITCHCRAFT NOW AND THEN
Episode 19 - KNOCK ONCE FOR YES
EPISODE 18: SPECTRAL HOUNDS: A Monster Talk Crossover
Episode 17 - FOLKLORE IN FANTASY FICTION
Episode 16 - INCUBUS AND SUCCUBUS
Episode 15 - FOLKLORE: MORE THAN JUST A WORD
Episode 14 - OLD HAG SYNDROME
Episode 13 - FAIRY LORE AND THE WITCH TRIALS
Episode 12 - FOLKLORE IN GOTHIC CHAPBOOKS
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