Following on from our foray into roleplaying games with bonus content adventures for the folk horror games of Solemn Vale and Shivering Circle, we explore the subject in more detail.
How is folklore represented in the tabletop gaming environment? Is it all monsters and creatures, or are there other approaches which look more into our social history? What makes for a strong narrative dynamic and do these techniques draw on the oral storytelling which transmitted folklore in the first place?
In an interview recorded for the 2020 Archaeogaming Convention hosted by the Archaeological Fantasies podcast, we are joined by game developer Matthew Dawkins and GM storyteller Tom Murr to examine this area.
To support the Folklore Podcast on Patreon and get uncut access to video versions of our interviews as well as much more extra content, please visit www.patreon.com/thefolklorepodcast
Episode 140 - FOLKLORE AND FICTION
FOLKLORE IN THE FIELD - Gunnella Thorgeirsdottir and Tommy Kuusela
Episode 139 - THE EXORCIST LEGACY
Episode 138 - THE AMAZING CRISWELL
Episode 137 - THE BEAUTY WITCH
Episode 136 - SCARLET
FOLKLORE IN THE FIELD - Diane Rodgers
Episode 135 - AFRICAN FOLKLORE
Episode 134 - VERGE
BONUS FEATURE: Lauren McMenemy
Episode 133: DEATH FOLKLORE IN 19th CENTURY ENGLAND
Episode 132: EXECUTION BALLADS
Episode 131: THE OTHER PATH
Episode 130: HOODENING
Episode 129: INTO THE FOREST
Episode 128: WILD
BONUS FEATURE: Camilla Bruce
Episode 127: RACHEL ANN HARDING
BONUS FEATURE: Stephen Volk
Episode 126: THE TRICKSTER
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