Following on from our foray into roleplaying games with bonus content adventures for the folk horror games of Solemn Vale and Shivering Circle, we explore the subject in more detail.
How is folklore represented in the tabletop gaming environment? Is it all monsters and creatures, or are there other approaches which look more into our social history? What makes for a strong narrative dynamic and do these techniques draw on the oral storytelling which transmitted folklore in the first place?
In an interview recorded for the 2020 Archaeogaming Convention hosted by the Archaeological Fantasies podcast, we are joined by game developer Matthew Dawkins and GM storyteller Tom Murr to examine this area.
To support the Folklore Podcast on Patreon and get uncut access to video versions of our interviews as well as much more extra content, please visit www.patreon.com/thefolklorepodcast
Episode 51 - HAPPY NEW YEAR
Episode 50 - PERCHTEN
Episode 49 - IN COMES I ...
Episode 48 - LORE OF THE LOCKS
Episode 47 - TALES OF THE LANTERN
Episode 46 - HUSH LITTLE BABY
Episode 45 - AN INTRODUCTION TO NORSE MYTHOLOGY
Episode 44 - GRIND THE CORN
Episode 43 - WOMEN AND FAIRIES AT WORK
Episode 42 - A LIVERPOOL CUNNING MAN AND HIS MAGICAL MANUAL
Episode 41 - WITCH BOTTLES
Episode 40 - FOOTPRINTS IN THE SNOW
Episode 39 - CRAVING SUPERNATURAL CREATURES
Episode 38 - MIRROR MIRROR
Episode 37 - ALIEN BIG CATS
Episode 36 - INVESTIGATING GHOSTS: THE ROLE OF FOLKLORE
Episode 35 - THE TRUTH ABOUT HANSEL AND GRETEL
Episode 34 - THE CURSE OF THE CRYING BOY
Episode 33 - GEF! THE EXTRA SPECIAL TALKING MONGOOSE
Episode 32 - SPINDLE, SHUTTLE AND NEEDLE
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