We know we're entering the final chapter for Street Fighter 5, and we know Capcom is changing up their approach and letting the creativity flow a bit more with their developments, so one has to wonder, to what extent will Season 5 be a test bed for Street Fighter 6? Plus MajinTenshinhan joins us to talk about the apparent age-old process of dumbing down fighting games for casual players and to discuss where the heck King of Fighters 15 is and why he's been playing older games during COVID.
Timestamps
04:11 - SF5's final year is probably going to offer a taste of SF6
07:15 - What's the benefit using the end of a current game to test a next one?
10:58 - Everyone with their own mechanic? Raptor's worry
14:20 - How to play SF5 if it isn't your cup of tea
28:50 - (Enter MajinTenshinhan)
30:55 - Capcom has been making simplified fighting games for casuals for 25 years now
39:40 - Has accessibility messaging ever worked?
49:44 - Clear examples of over simplification (risk gauge)
53:46 - Capcom will likely mimic the SF4 example
59:56 - What's the deal with King of Fighters 15?
1:05:28 - Falling back to older games during COVID
Should Hit Boxes be banned in competitive fighting game tournaments?
Reaction to new Street Fighter 5 costumes at SDCC 2022
Doing Things Differently
Top 5 best Street Fighter games of all time plus two hated characters Catalyst thinks should return in Street Fighter 6
Five worst Street Fighter games ever?
Street Fighter 6’s approach to the global parry mechanic may actually improve over Street Fighter 3’s
6 important things you need to know about Street Fighter 6 and is SF6 appealing perfectly to new and returning players?
How Street Fighter 6’s Drive mechanic looks to impact gameplay
Hidden characters across Street Fighter history, Street Fighter5 review in 2022, and who is most likely to win SF6’s tournament?
Ranking Street Fighter’s boss characters and assigning D&D alignments to all SF5 characters
The 3.5 banned Street Fighter characters and ranking the entire SF5 roster from easiest to most difficult to play
Who are the best new characters in each Street Fighter; Crazy characters: Dark Phoenix in Marvel vs. Capcom 3
Street Fighter 6 needs a Drunken Fist character; odd-numbered Street Fighter games are cursed
Street Fighter characters that the Definitive Update has made more fun to play, and the horrors of Vanilla SF4 Sagat
Was Luke ’nerfed into top 1?’ And 5 big things fans should expect from Street Fighter 6
Discussing the 5 biggest losers and winners of Street Fighter 5’s definitive update
10 characters who won’t look good in SF6’s hyper-realistic visual style and Catalyst’s top 6 SF5 players of all time
Who are Capcom’s target audiences for Street Fighter 6 and how might pursuing them affect the game’s development? Plus Catalyst lists off his 10 most interesting characters going into Street Fighter 6
When will more Street Fighter 6 news come and a closer look at where Capcom failed and succeeded in recent character balance
10 characters fans don’t want in Street Fighter 6 and one killer feature it absolutely should have
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