This week’s episode topic is brought to you by the Galactic Council! Similar to our “Can It War Sun?” episode, today we’re taking a closer look at each factions’ chances of taking and holding Mecatol Rex. Why is Mecatol important, and what does it take to get there first and stay there longest? Stick around and we’ll tell you!
Join in on the discussion here, on our Discord, or at our Board Game Geek Guild. Connect with us on Facebook and Twitter. And send us your in game moments for Play of the Week! and This Imperium Life at spacecatspeaceturtles@gmail.com
We appreciate all of the feedback and discussion, but there are more ways you can contribute! If you want to join in and decide future games and topics to cover, visit our Patreon
223: Rex Final Days of an Empire
222: Preliminary Guide to Sol and Sardakk N‘orr
221: The Necropolis Empire with Absol
220: Winmaking Roundtable w/ teddysjamforyou, TheDeftPiper, and patience_is_a_virtue
219: This Imperium Life 6
218: Preliminary Guide to Hacan and L1z1x
217: Tech Tier List
216: Miltydraft and Invitational Hype
215: Preliminary Guide to Winnu and Clan of Saar
214: Improvise a Twilight Imperium Scenario
213: Fireside Chats with Bott Bott
Old Gamer‘s Almanac: Episode 3 - Mass Effect 1
Old Gamer‘s Almanac Trailer
212: Oath So Far
211: PoK Agendas and Invitational Announcement
210: Preliminary Guide to Yin Brotherhood and Nekro Virus
209: Preliminary Guide to Barony of Letnev and Naalu Collective
208: Best Tournament Structure Past and Factions
207: 2021 Finals Recap
206: Road to the Finals 2021
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