We're back with a follow-up to our previous episode on mass combat! This time around, we're talking about actually roleplaying in a mass combat scenario, and treating war and conflict as a setting for more traditional roleplaying. First, though, we plug Peter's blog posts, and especially his heavy metal D&D setting design series and his most recent post on Horvu. (Happy Horvu, everyone!) We then tackle a question from Patreon supporter Richard, who asks us about Bible stories as one-shot games.
After our Scripture reading, and making fun of Grant's inability to upload the correct file for STG 123, we dive right into mass combat as a roleplaying setting and opportunity. We make sure to include plenty of examples, and touch on a few common pitfalls as well. Enjoy!
Scripture: Judges 12:4-6, Jeremiah 51:27-29, 2 Timothy 2:3-7
Episode 192 - Go Now In Peace (Podcast Finale)
Episode 191 - GM Improv
Bonus Episode 23 - The Eighth Day of Christmas
Episode 190: GM Prep
Episode 189 - Breaking for the Mundane
Episode 188 - Eden
Bonus Episode 22 - Incorporating Spooky Elements
Episode 187 - Creepy Crawlies
Episode 186 - Brainstorming a Haunted House
Episode 185 - Werewolves
Episode 184 - Alignment Wrap-Up (With Douglas Underhill)
Episode 183 - Ghosts
Bonus Episode 21 - Jenny and Peter Brainstorm Some More
Episode 182 - Cosmic Horror
Episode 181 - Real-World Faith in Games (with WJ MacGuffin)
Episode 180 - Chaotic Evil (Alignments 9)
Episode 179 - Chaotic Neutral (With Krissi Woodward)
Episode 178 - Chaotic Good (With Elizabeth Garn)
Episode 177 - Keeping Players in the Loop
Episode 176 - Freelancing (with Jason Brick)
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