We're back with a follow-up to our previous episode on mass combat! This time around, we're talking about actually roleplaying in a mass combat scenario, and treating war and conflict as a setting for more traditional roleplaying. First, though, we plug Peter's blog posts, and especially his heavy metal D&D setting design series and his most recent post on Horvu. (Happy Horvu, everyone!) We then tackle a question from Patreon supporter Richard, who asks us about Bible stories as one-shot games.
After our Scripture reading, and making fun of Grant's inability to upload the correct file for STG 123, we dive right into mass combat as a roleplaying setting and opportunity. We make sure to include plenty of examples, and touch on a few common pitfalls as well. Enjoy!
Scripture: Judges 12:4-6, Jeremiah 51:27-29, 2 Timothy 2:3-7
Episode 107 - Relics and Holy Items
Episode 106 - Limiting Evil
Episode 105 - Exploration
Episode 104 - Naming and Renaming
Episode 103 - Fitness for Gamers, Part 2 (with Kimi, Chris and Krissi)
Episode 103 - Fitness for Gamers, Part 1 (with Kimi, Chris, and Krissi)
Episode 102 - Adapting to the Dice
Episode 101 - Playing Supernatural Creatures
Bonus Episode 9 - The Centurion (by Rev. Bob Lawrence)
Episode 100 - History and Historical Mystery
Episode 99 - Practical Advice for Running Gaming Events (with Mike Perna)
Episode 98 - The Second Commandment
Episode 97 - Religious Villains
Episode 96 - The First Commandment (The Ten Commandments, Part 1)
Episode 95 - Hospitality
Episode 94 - Epic Monsters
Episode 93: Anti-Heroes
Episode 92 - Generalists vs Specialists
Episode 91 - Creating a Moral Universe, Part 2 (with Kris & Katrina Ehrnman-Newton)
Episode 91 - Creating a Moral Universe, Part 1 (with Kris & Katrina Ehrnman-Newton)
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