We're back with a follow-up to our previous episode on mass combat! This time around, we're talking about actually roleplaying in a mass combat scenario, and treating war and conflict as a setting for more traditional roleplaying. First, though, we plug Peter's blog posts, and especially his heavy metal D&D setting design series and his most recent post on Horvu. (Happy Horvu, everyone!) We then tackle a question from Patreon supporter Richard, who asks us about Bible stories as one-shot games.
After our Scripture reading, and making fun of Grant's inability to upload the correct file for STG 123, we dive right into mass combat as a roleplaying setting and opportunity. We make sure to include plenty of examples, and touch on a few common pitfalls as well. Enjoy!
Scripture: Judges 12:4-6, Jeremiah 51:27-29, 2 Timothy 2:3-7
Episode 19 - Sloth (Virtues & Vices, Part 5)
Episode 18 - Problem Players
Episode 17 - Lines and Veils
Episode 16 - Faith and Science Fiction, Part 2 (with Ben Rome)
Episode 15 - Faith and Science Fiction (with Ben Rome)
Episode 14 - Temperance (Virtues & Vices, Part 4)
Episode 13 - Gluttony (Virtues & Vices, Part 3)
Episode 12 - Small Topic Roundup 1
Bonus Episode 1 - 2013 New Years Resolutions
Episode 11 - Players Behaving Badly
Episode 10 - Gaming as a Church Activity (with Shannon Dickson)
Episode 09 - Faith and Fantasy (with Dan Repperger)
Episode 08 - Setting Design
Episode 07 - Dark Settings
Episode 06 - Video Games
Episode 05 - Charity (Virtues & Vices, Part 2)
Episode 04 - Avarice (Virtues & Vices, Part 1)
Episode 03 - The Crusader Archetype
Episode 02 - Alignment
Episode 01 - Are RPGs Evil?
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