How to make a video game, with Auroch Digital
Leisure:Video Games
It's the first episode of our 3 part Mars Horizon special with 3 amazing guests from the UK Space Agency!
Jem, Matt, and Tom are joined this week by Libby Jackson, Human Exploration Programme Manager at UK Space Agency. We delve into the real jobs at space agencies that informed the making of Mars Horizon.
Libby shares her experiences with us including shadowing a flight director at NASA Johnson Space Centre, talking about what its like working in Mission Control during a launch, and what its like working with Tim Peake! She also rates the accuracy of Mars Horizon, and shares her advice about a career in space🚀
Show notes
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🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon
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🎙️ Missed an Episode? Find all of the Season here
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Megaquarium on console | S4 E2
Games that haven't been made | S4 E1
An interview with... James Swallow | S3 E5
Dark Future: Blood Red States in now live | S3 E4
How to make Dark Future, the video game | S3 E3
The Dark Future... in cardboard! | S3 E2
The Road to Hell: A History of Car Combat | S3 E1
The Clip Show Show | S2 E5
Deep Dive: Chainsaw Warrior | S2 E4
Global Games Jam Bristol 2019 Part 2 | S2 E3
Mars Horizon: Blast Off! Special | S2 E2
Global Games Jam Bristol 2019 Part 1 | S2 E1
A potted history of turn-based tactical strategy part 2 | S1 E5
A potted history of turn-based tactical strategy part 1 | S1 E4
What is it like working for an independent developer? | S1 E3
What is the difference between a good game and a good product? | S1 E2
Setting up a company and a history lesson | S1 E1
The Momentum of Cthulhu | S0 E6
The Function Call of Cthulhu | S0 E5
The Birth of Cthulhu | S0 E4
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