How to make a video game, with Auroch Digital
Leisure:Video Games
It's the first episode of our 3 part Mars Horizon special with 3 amazing guests from the UK Space Agency!
Jem, Matt, and Tom are joined this week by Libby Jackson, Human Exploration Programme Manager at UK Space Agency. We delve into the real jobs at space agencies that informed the making of Mars Horizon.
Libby shares her experiences with us including shadowing a flight director at NASA Johnson Space Centre, talking about what its like working in Mission Control during a launch, and what its like working with Tim Peake! She also rates the accuracy of Mars Horizon, and shares her advice about a career in space🚀
Show notes
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🕹️ Check out our latest titles: 🐠 Megaquarium and 🚀 Mars Horizon
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Season 7 Teaser | S7 E0
Non-violent games and how games can make you happy | S6 E7
What aspects of sword fighting are most important to get right in a game? | S6 E6
Colonies on Mars and Robots on the moon | S6 E5
Why we must work together to land on Mars | S6 E4
How to get into streaming games for a living? | S6 E2
Digital Tabletop Fest preview - How do you start your own games festival? | S6 E1
Animals in video games: simulated furry friends | S5 E8
The Oliver Twins and how to make a video game | S5 E9
A brief history of Space games | S5 E7
The Mars Horizon update | S5 E6
A brief history of Ghostbusters games | S5 E5
A day in the life of Auroch Digital | S5 E4
A brief history of non-Warhammer Games Workshop Games | S5 E3
Harry Potter and the video game adaptation | S5 E2
A brief history of Games and Democracy | S5 E1
A potted history of Cthulhu games | S4 E5
Space is hard... | S4 E4
Visiting the European Space Agency (ESA) | S4 E3
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