A terrible launch, input lag, unbalanced mechanics, lack of single player modes, and plenty more missteps have put a bad taste in many mouths when it comes to Street Fighter 5, but it's been four and a half years and Capcom has remedied many of these core issues and so we have to ask, is Street Fighter 5 at a good place here in the latter half of 2020? Catalyst and I pick this question apart and try to offer some thoughtful answers.
00:46 - Cuties and Mountain Dew margaritas from Red Lobster
03:45 - Is Street Fighter 5 in a good place? (Examining the release in 2016)
08:25 - On netcode, PS4 vs. PC
20:06 - Single player modes
28:52 - Visual presentation: graphics, animations, etc.
36:21 - In-game economy
43:21 - Speed round: Battle challenges, training mode, CFN, store, other thoughts
48:40 - Twitter poll results
50:30 - Why people can still hard to love SF5
Should Hit Boxes be banned in competitive fighting game tournaments?
Reaction to new Street Fighter 5 costumes at SDCC 2022
Doing Things Differently
Top 5 best Street Fighter games of all time plus two hated characters Catalyst thinks should return in Street Fighter 6
Five worst Street Fighter games ever?
Street Fighter 6’s approach to the global parry mechanic may actually improve over Street Fighter 3’s
6 important things you need to know about Street Fighter 6 and is SF6 appealing perfectly to new and returning players?
How Street Fighter 6’s Drive mechanic looks to impact gameplay
Hidden characters across Street Fighter history, Street Fighter5 review in 2022, and who is most likely to win SF6’s tournament?
Ranking Street Fighter’s boss characters and assigning D&D alignments to all SF5 characters
The 3.5 banned Street Fighter characters and ranking the entire SF5 roster from easiest to most difficult to play
Who are the best new characters in each Street Fighter; Crazy characters: Dark Phoenix in Marvel vs. Capcom 3
Street Fighter 6 needs a Drunken Fist character; odd-numbered Street Fighter games are cursed
Street Fighter characters that the Definitive Update has made more fun to play, and the horrors of Vanilla SF4 Sagat
Was Luke ’nerfed into top 1?’ And 5 big things fans should expect from Street Fighter 6
Discussing the 5 biggest losers and winners of Street Fighter 5’s definitive update
10 characters who won’t look good in SF6’s hyper-realistic visual style and Catalyst’s top 6 SF5 players of all time
Who are Capcom’s target audiences for Street Fighter 6 and how might pursuing them affect the game’s development? Plus Catalyst lists off his 10 most interesting characters going into Street Fighter 6
When will more Street Fighter 6 news come and a closer look at where Capcom failed and succeeded in recent character balance
10 characters fans don’t want in Street Fighter 6 and one killer feature it absolutely should have
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