The Game Boy Advance was the console that just wouldn't stop, and Kuru Kuru Kururin was just one of the places it began when it released alongside the handheld in 2001. The game is a unique puzzley-mazey affair in which a pastel-coloured flock of bird cousins is kidnapped and the lone left-behind tasked with saving them. He ventures out in his helirin to navigate through a bunch of tight corridors in the hopes that his cousins will be at the other end. We're not saying it makes that much sense, but then it doesn't always have to, does it? Listen in to find out what makes this game such a high-flyer.
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Music for this episode is by Stevia Sphere from the album Cell Division. You can find that and many more great tunes on their Bandcamp here: https://steviasphere.bandcamp.com/
Ep.118 - Axiom Verge (Nintendo Switch)
Ep.117 - Monument Valley (Mobile)
Ep.116 - Puzzle Bobble (Arcade)
Ep.115 - Wario Land: Super Mario Land 3 (Nintendo Game Boy)
Ep.114 - RollerCoaster Tycoon (PC)
Ep.113 - Streets of Rage (Sega Mega Drive)
Ep.112 - Little Big Adventure (PC)
Ep.111 - Bart vs. the Space Mutants (Nintendo Entertainment System)
Ep.110 - Bad Mojo (PC)
Ep.109 - Her Story (PC)
Ep.108 - Ecco: The Tides of Time (Sega Mega Drive)
Ep.107 - Monster Rancher Advance 2 (Nintendo Game Boy Advance)
Ep.106 - The Stanley Parable (PC)
Ep.105 - The Sims (PC)
Ep.104 - Max Payne (PC)
Ep.103 - Immortals: Fenyx Rising (PC)
Ep.102 - Driver (Sony PlayStation)
Ep.101 - Xenon 2: Megablast (Sega Master System)
Ep.100 - Nintendo Wii
Ep.99 - Monkey Island 2: LeChuck’s Revenge (PC)
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